Dota 2 Interface

Dota 2 Interface

This project simulates the functionality and purchase interface of Dota 2, integrating it into Dota 1 to offer a smooth and comfortable experience.

Developed in Autohotkey, a scripting language, it allows for high configurability and compatibility with various map versions.

The platform is designed to execute quick actions through keyboard presses, enhancing game efficiency and providing a more personalized experience for players.

  • Implement reusable actions.
  • Modularize the functions.
  • Extract the icons from the original interface.
  • Implement a simple and automated configuration system.
  • Achieve compatibility with different versions of the game.

Resolved Challenges